
William Bourassa Bennett
Work in progress portfolio
Language
Calysto
Calysto is a simple puzzle game developed as a homework project for a puzzle design class. In the game, players solve puzzles by rotating mirrors to deflect bullets, unlock doors, and race against the clock to escape each level.
I was responsible for all programming and toolset creation, including a user-friendly level design system that allows designers to easily link objects together using drag-and-drop prefabs. Additionally, I designed a dynamic camera system that highlights important information and uses particle effects to clearly indicate player interactions.
Pirate Chips (WIP)
Pirate Chips is a couch-competitive video game currently in development, where four potato pirates build their ships and battle to the death! The gameplay is chaotic and fast-paced, featuring cannon fights, sabotage, boarding, resource management, navigation, and more.
I am responsible for the original game concept, game design, lead programming, audio implementation, and systems design.